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SpeeDoom

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Devlog

  • Release 0.3: NEW ENEMY APPEARS.
    March 06, 2022 by Karmy#speedoom, #new map, #new enemy
    And it isn’t the skeleton. New update brings several new changes. I’ve added a new enemy - go play, and you will find out who it is. :) Anyway theres another brand new level added. The level desig... Continue reading
  • Release 0.2 is Here!!
    February 13, 2022 by Karmy
    Finally I rewritten the old code and I have to say it was really bad.., like, I wouldn’t admit to it. But oh well. I also added a new second level, and actually I improved a few things like lighting... Continue reading
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